#include <Sphere.h>
◆ Sphere() [1/3]
◆ Sphere() [2/3]
◆ Sphere() [3/3]
◆ EncapsulatePoint()
Create the minimal sphere that encapsulates this sphere and inPoint.
◆ GetCenter()
Vec3 Sphere::GetCenter |
( |
| ) |
const |
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inline |
◆ GetRadius()
float Sphere::GetRadius |
( |
| ) |
const |
|
inline |
◆ GetSupport()
Calculate the support vector for this convex shape.
◆ Overlaps() [1/2]
Check if this sphere overlaps with a box.
◆ Overlaps() [2/2]
Test if two spheres overlap.
The documentation for this class was generated from the following file: