Jolt Physics
A multi core friendly Game Physics Engine
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Go to the source code of this file.
Macros | |
#define | JPH_OVERRIDE_NEW_DELETE |
Macro to override the new and delete functions. | |
Typedefs | |
using | AllocateFunction = void *(*)(size_t inSize) |
using | FreeFunction = void (*)(void *inBlock) |
using | AlignedAllocateFunction = void *(*)(size_t inSize, size_t inAlignment) |
using | AlignedFreeFunction = void (*)(void *inBlock) |
Functions | |
JPH_EXPORT void | RegisterDefaultAllocator () |
Register platform default allocation / free functions. | |
Variables | |
JPH_EXPORT AllocateFunction | Allocate |
JPH_EXPORT FreeFunction | Free |
JPH_EXPORT AlignedAllocateFunction | AlignedAllocate |
JPH_EXPORT AlignedFreeFunction | AlignedFree |
#define JPH_OVERRIDE_NEW_DELETE |
Macro to override the new and delete functions.
using AlignedFreeFunction = void (*)(void *inBlock) |
using AllocateFunction = void *(*)(size_t inSize) |
using FreeFunction = void (*)(void *inBlock) |
JPH_EXPORT void RegisterDefaultAllocator | ( | ) |
Register platform default allocation / free functions.
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