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Jolt Physics
A multi core friendly Game Physics Engine
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Go to the source code of this file.
Macros | |
| #define | JPH_OVERRIDE_NEW_DELETE |
| Macro to override the new and delete functions. | |
Typedefs | |
| using | AllocateFunction = void *(*)(size_t inSize) |
| using | FreeFunction = void (*)(void *inBlock) |
| using | AlignedAllocateFunction = void *(*)(size_t inSize, size_t inAlignment) |
| using | AlignedFreeFunction = void (*)(void *inBlock) |
Functions | |
| JPH_EXPORT void | RegisterDefaultAllocator () |
| Register platform default allocation / free functions. | |
Variables | |
| JPH_EXPORT AllocateFunction | Allocate |
| JPH_EXPORT FreeFunction | Free |
| JPH_EXPORT AlignedAllocateFunction | AlignedAllocate |
| JPH_EXPORT AlignedFreeFunction | AlignedFree |
| #define JPH_OVERRIDE_NEW_DELETE |
Macro to override the new and delete functions.
| using AlignedFreeFunction = void (*)(void *inBlock) |
| using AllocateFunction = void *(*)(size_t inSize) |
| using FreeFunction = void (*)(void *inBlock) |
| JPH_EXPORT void RegisterDefaultAllocator | ( | ) |
Register platform default allocation / free functions.
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