Jolt Physics
A multi core friendly Game Physics Engine
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RegisterTypes.h File Reference

Go to the source code of this file.

Functions

JPH_NAMESPACE_BEGIN void RegisterTypes ()
 Register all physics types with the factory.
 
void UnregisterTypes ()
 Unregisters all types with the factory and cleans up the default material.
 

Function Documentation

◆ RegisterTypes()

JPH_NAMESPACE_BEGIN void RegisterTypes ( )
extern

Register all physics types with the factory.

◆ UnregisterTypes()

void UnregisterTypes ( )
extern

Unregisters all types with the factory and cleans up the default material.