10#ifdef JPH_DEBUG_RENDERER
77#ifdef JPH_DEBUG_RENDERER
96 virtual int GetTrianglesNext(GetTrianglesContext &ioContext,
int inMaxTrianglesRequested,
Float3 *outTriangleVertices,
const PhysicsMaterial **outMaterials =
nullptr)
const override;
102 virtual Stats
GetStats()
const override;
105 virtual float GetVolume()
const override {
return mVolume; }
132 const Face &face = mFaces[inFaceIndex];
133 const uint8 *first_vertex = mVertexIdx.data() + face.mFirstVertex;
134 uint num_vertices = min<uint>(face.mNumVertices, inMaxVertices);
135 for (
uint i = 0; i < num_vertices; ++i)
136 outVertices[i] = first_vertex[i];
137 return face.mNumVertices;
143#ifdef JPH_DEBUG_RENDERER
154 bool CastRayHelper(
const RayCast &inRay,
float &outMinFraction,
float &outMaxFraction)
const;
170 static_assert(
sizeof(Face) == 4,
"Unexpected size");
171 static_assert(
alignof(Face) == 2,
"Unexpected alignment");
177 int mFaces[3] = { -1, -1, -1 };
180 static_assert(
sizeof(
Point) == 32,
"Unexpected size");
181 static_assert(
alignof(
Point) == JPH_VECTOR_ALIGNMENT,
"Unexpected alignment");
190 float mConvexRadius = 0.0f;
192 float mInnerRadius = FLT_MAX;
194#ifdef JPH_DEBUG_RENDERER
unsigned int uint
Definition Core.h:309
#define JPH_NAMESPACE_END
Definition Core.h:240
uint8_t uint8
Definition Core.h:310
uint16_t uint16
Definition Core.h:311
#define JPH_IF_DEBUG_RENDERER(...)
Definition Core.h:378
#define JPH_NAMESPACE_BEGIN
Definition Core.h:234
#define JPH_OVERRIDE_NEW_DELETE
Macro to override the new and delete functions.
Definition Memory.h:29
constexpr float cDefaultConvexRadius
How much padding to add around objects.
Definition PhysicsSettings.h:16
std::vector< T, STLAllocator< T > > Array
Definition STLAllocator.h:81
#define JPH_DECLARE_SERIALIZABLE_VIRTUAL(class_name)
Definition SerializableObject.h:100
EShapeSubType
This enumerates all shape types, each shape can return its type through Shape::GetSubType.
Definition Shape.h:71
Axis aligned box.
Definition AABox.h:16
Virtual interface that allows collecting multiple collision results.
Definition CollisionCollector.h:45
Class that holds an RGBA color with 8-bits per component.
Definition Color.h:16
Definition ConvexHullShape.cpp:1060
Definition ConvexHullShape.cpp:397
Definition ConvexHullShape.cpp:449
Definition ConvexHullShape.cpp:488
A convex hull.
Definition ConvexHullShape.h:41
virtual Vec3 GetCenterOfMass() const override
All shapes are centered around their center of mass. This function returns the center of mass positio...
Definition ConvexHullShape.h:54
virtual float GetVolume() const override
Definition ConvexHullShape.h:105
virtual void RestoreBinaryState(StreamIn &inStream) override
This function should not be called directly, it is used by sRestoreFromBinaryState.
Definition ConvexHullShape.cpp:1162
static bool sDrawFaceOutlines
Draw the outlines of the faces of the convex hull when drawing the shape.
Definition ConvexHullShape.h:145
uint GetFaceVertices(uint inFaceIndex, uint inMaxVertices, uint *outVertices) const
Definition ConvexHullShape.h:130
static JPH_OVERRIDE_NEW_DELETE constexpr int cMaxPointsInHull
Definition ConvexHullShape.h:47
virtual void SaveBinaryState(StreamOut &inStream) const override
Saves the contents of the shape in binary form to inStream.
Definition ConvexHullShape.cpp:1145
virtual float GetInnerRadius() const override
Definition ConvexHullShape.h:60
virtual AABox GetLocalBounds() const override
Get local bounding box including convex radius, this box is centered around the center of mass rather...
Definition ConvexHullShape.h:57
virtual bool CastRay(const RayCast &inRay, const SubShapeIDCreator &inSubShapeIDCreator, RayCastResult &ioHit) const override
Definition ConvexHullShape.cpp:996
virtual void Draw(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale, ColorArg inColor, bool inUseMaterialColors, bool inDrawWireframe) const override
Draw the shape at a particular location with a particular color (debugging purposes)
Definition ConvexHullShape.cpp:806
static void sRegister()
Definition ConvexHullShape.cpp:1195
uint GetNumVerticesInFace(uint inFaceIndex) const
Get the number of vertices in a face.
Definition ConvexHullShape.h:123
virtual Vec3 GetSurfaceNormal(const SubShapeID &inSubShapeID, Vec3Arg inLocalSurfacePosition) const override
Definition ConvexHullShape.cpp:372
Vec3 GetPoint(uint inIndex) const
Get a vertex of this convex hull relative to the center of mass.
Definition ConvexHullShape.h:117
virtual void GetTrianglesStart(GetTrianglesContext &ioContext, const AABox &inBox, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale) const override
Definition ConvexHullShape.cpp:1069
virtual void CollidePoint(Vec3Arg inPoint, const SubShapeIDCreator &inSubShapeIDCreator, CollidePointCollector &ioCollector, const ShapeFilter &inShapeFilter={ }) const override
Definition ConvexHullShape.cpp:1044
virtual int GetTrianglesNext(GetTrianglesContext &ioContext, int inMaxTrianglesRequested, Float3 *outTriangleVertices, const PhysicsMaterial **outMaterials=nullptr) const override
Definition ConvexHullShape.cpp:1077
const Array< Plane > & GetPlanes() const
Get the planes of this convex hull.
Definition ConvexHullShape.h:111
uint GetNumFaces() const
Get the number of faces in this convex hull.
Definition ConvexHullShape.h:120
virtual void GetSupportingFace(const SubShapeID &inSubShapeID, Vec3Arg inDirection, Vec3Arg inScale, Mat44Arg inCenterOfMassTransform, SupportingFace &outVertices) const override
Definition ConvexHullShape.cpp:673
virtual void GetSubmergedVolume(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale, const Plane &inSurface, float &outTotalVolume, float &outSubmergedVolume, Vec3 &outCenterOfBuoyancy JPH_IF_DEBUG_RENDERER(, RVec3Arg inBaseOffset)) const override
Definition ConvexHullShape.cpp:724
ConvexHullShape()
Constructor.
Definition ConvexHullShape.h:50
virtual Stats GetStats() const override
Get stats of this shape. Use for logging / data collection purposes only. Does not add values from ch...
Definition ConvexHullShape.cpp:1179
void DrawShrunkShape(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale) const
Debugging helper draw function that draws how all points are moved when a shape is shrunk by the conv...
Definition ConvexHullShape.cpp:855
uint GetNumPoints() const
Get the number of vertices in this convex hull.
Definition ConvexHullShape.h:114
float GetConvexRadius() const
Get the convex radius of this convex hull.
Definition ConvexHullShape.h:108
virtual const Support * GetSupportFunction(ESupportMode inMode, SupportBuffer &inBuffer, Vec3Arg inScale) const override
Definition ConvexHullShape.cpp:531
virtual MassProperties GetMassProperties() const override
Calculate the mass and inertia of this shape.
Definition ConvexHullShape.cpp:356
Class that constructs a ConvexHullShape.
Definition ConvexHullShape.h:18
ConvexHullShapeSettings(const Array< Vec3 > &inPoints, float inConvexRadius=cDefaultConvexRadius, const PhysicsMaterial *inMaterial=nullptr)
Definition ConvexHullShape.h:28
Array< Vec3 > mPoints
Points to create the hull from.
Definition ConvexHullShape.h:33
float mMaxConvexRadius
Convex radius as supplied by the constructor. Note that during hull creation the convex radius can be...
Definition ConvexHullShape.h:34
float mHullTolerance
Points are allowed this far outside of the hull (increasing this yields a hull with less vertices)....
Definition ConvexHullShape.h:36
virtual ShapeResult Create() const override
Create a shape according to the settings specified by this object.
Definition ConvexHullShape.cpp:34
float mMaxErrorConvexRadius
Maximum distance between the shrunk hull + convex radius and the actual hull.
Definition ConvexHullShape.h:35
Base class for all convex shapes. Defines a virtual interface.
Definition ConvexShape.h:36
ESupportMode
How the GetSupport function should behave.
Definition ConvexShape.h:92
Class that constructs a ConvexShape (abstract)
Definition ConvexShape.h:18
Simple triangle renderer for debugging purposes.
Definition DebugRenderer.h:25
Class that holds 3 floats. Used as a storage class. Convert to Vec3 for calculations.
Definition Float3.h:13
Describes the mass and inertia properties of a body. Used during body construction only.
Definition MassProperties.h:16
Holds a 4x4 matrix of floats, but supports also operations on the 3x3 upper left part of the matrix.
Definition Mat44.h:13
Definition PhysicsMaterial.h:23
An infinite plane described by the formula X . Normal + Constant = 0.
Definition Plane.h:11
Specialization of cast result against a shape.
Definition CastResult.h:27
Settings to be passed with a ray cast.
Definition RayCast.h:64
Filter class.
Definition ShapeFilter.h:17
ShapeSettings::ShapeResult ShapeResult
Definition Shape.h:174
StaticArray< Vec3, 32 > SupportingFace
Type definition for a supporting face.
Definition Shape.h:235
Result< Ref< Shape > > ShapeResult
Definition Shape.h:139
Simple binary input stream.
Definition StreamIn.h:11
Simple binary output stream.
Definition StreamOut.h:11
Definition SubShapeID.h:108
A sub shape id contains a path to an element (usually a triangle or other primitive type) of a compou...
Definition SubShapeID.h:23