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| JPH_INLINE | MSGetTrianglesContext (const MeshShape *inShape, const AABox &inBox, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale) |
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| JPH_INLINE bool | ShouldAbort () const |
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| JPH_INLINE bool | ShouldVisitNode (int inStackTop) const |
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| JPH_INLINE int | VisitNodes (Vec4Arg inBoundsMinX, Vec4Arg inBoundsMinY, Vec4Arg inBoundsMinZ, Vec4Arg inBoundsMaxX, Vec4Arg inBoundsMaxY, Vec4Arg inBoundsMaxZ, UVec4 &ioProperties, int inStackTop) const |
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| JPH_INLINE void | VisitTriangles (const TriangleCodec::DecodingContext &ioContext, const void *inTriangles, int inNumTriangles, uint32 inTriangleBlockID) |
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◆ MSGetTrianglesContext()
◆ ShouldAbort()
| JPH_INLINE bool MeshShape::MSGetTrianglesContext::ShouldAbort |
( |
| ) |
const |
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inline |
◆ ShouldVisitNode()
| JPH_INLINE bool MeshShape::MSGetTrianglesContext::ShouldVisitNode |
( |
int | inStackTop | ) |
const |
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inline |
◆ VisitNodes()
◆ VisitTriangles()
◆ mDecodeCtx
◆ mIsInsideOut
| bool MeshShape::MSGetTrianglesContext::mIsInsideOut |
◆ mLocalBox
| OrientedBox MeshShape::MSGetTrianglesContext::mLocalBox |
◆ mLocalToWorld
| Mat44 MeshShape::MSGetTrianglesContext::mLocalToWorld |
◆ mMaterials
◆ mMaxTrianglesRequested
| int MeshShape::MSGetTrianglesContext::mMaxTrianglesRequested |
◆ mMeshScale
| Vec3 MeshShape::MSGetTrianglesContext::mMeshScale |
◆ mNumTrianglesFound
| int MeshShape::MSGetTrianglesContext::mNumTrianglesFound |
◆ mShape
◆ mShouldAbort
| bool MeshShape::MSGetTrianglesContext::mShouldAbort |
◆ mTriangleVertices
| Float3* MeshShape::MSGetTrianglesContext::mTriangleVertices |
The documentation for this struct was generated from the following file: