Jolt Physics
A multi core friendly Game Physics Engine
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A joint that maps 1-on-1 to a joint in the other skeleton. More...
#include <SkeletonMapper.h>
Public Member Functions | |
Mapping ()=default | |
Mapping (int inJointIdx1, int inJointIdx2, Mat44Arg inJoint1To2) | |
Public Attributes | |
int | mJointIdx1 |
Index of joint from skeleton 1. | |
int | mJointIdx2 |
Corresponding index of joint from skeleton 2. | |
Mat44 | mJoint1To2 |
Transforms this joint from skeleton 1 to 2. | |
Mat44 | mJoint2To1 |
Inverse of the transform above. | |
A joint that maps 1-on-1 to a joint in the other skeleton.
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default |
Mat44 SkeletonMapper::Mapping::mJoint1To2 |
Transforms this joint from skeleton 1 to 2.
Mat44 SkeletonMapper::Mapping::mJoint2To1 |
Inverse of the transform above.
int SkeletonMapper::Mapping::mJointIdx1 |
Index of joint from skeleton 1.
int SkeletonMapper::Mapping::mJointIdx2 |
Corresponding index of joint from skeleton 2.