Jolt Physics
A multi core friendly Game Physics Engine
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DynMatrix Class Reference

Dynamic resizable matrix class. More...

#include <DynMatrix.h>

Public Member Functions

 DynMatrix (const DynMatrix &)=default
 Constructor.
 
 DynMatrix (uint inRows, uint inCols)
 
float operator() (uint inRow, uint inCol) const
 Access an element.
 
floatoperator() (uint inRow, uint inCol)
 
uint GetCols () const
 Get dimensions.
 
uint GetRows () const
 

Detailed Description

Dynamic resizable matrix class.

Constructor & Destructor Documentation

◆ DynMatrix() [1/2]

DynMatrix::DynMatrix ( const DynMatrix & )
default

Constructor.

◆ DynMatrix() [2/2]

DynMatrix::DynMatrix ( uint inRows,
uint inCols )
inline

Member Function Documentation

◆ GetCols()

uint DynMatrix::GetCols ( ) const
inline

Get dimensions.

◆ GetRows()

uint DynMatrix::GetRows ( ) const
inline

◆ operator()() [1/2]

float & DynMatrix::operator() ( uint inRow,
uint inCol )
inline

◆ operator()() [2/2]

float DynMatrix::operator() ( uint inRow,
uint inCol ) const
inline

Access an element.


The documentation for this class was generated from the following file: