Jolt Physics
A multi core friendly Game Physics Engine
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BroadPhaseQuery.h File Reference

Go to the source code of this file.

Classes

class  BroadPhaseQuery
 

Typedefs

using RayCastBodyCollector = CollisionCollector<BroadPhaseCastResult, CollisionCollectorTraitsCastRay>
 
using CastShapeBodyCollector = CollisionCollector<BroadPhaseCastResult, CollisionCollectorTraitsCastShape>
 
using CollideShapeBodyCollector = CollisionCollector<BodyID, CollisionCollectorTraitsCollideShape>
 

Typedef Documentation

◆ CastShapeBodyCollector

◆ CollideShapeBodyCollector

◆ RayCastBodyCollector