Here is a list of all class members with links to the classes they belong to:
- i -
- Identifier : ObjectStream
- IDToGroupFilterMap : BodyCreationSettings
- IDToMaterialMap : BodyCreationSettings, Shape
- IDToShapeMap : BodyCreationSettings, Shape
- IgnoreBody() : IgnoreMultipleBodiesFilter
- IgnoreSingleBodyFilter() : IgnoreSingleBodyFilter
- Impulses : CollisionEstimationResult
- IndexedTriangle() : IndexedTriangle
- IndexedTriangleNoMaterial() : IndexedTriangle, IndexedTriangleNoMaterial
- Init() : BodyInterface, BodyManager, BroadPhase, BroadPhaseQuadTree, ContactConstraintManager, FixedSizeFreeList< Object >, IslandBuilder, JobSystemThreadPool, JobSystemWithBarrier, LFHMAllocator, LockFreeHashMap< Key, Value >, MutexArray< MutexType >, NarrowPhaseQuery, PhysicsSystem, QuadTree
- InitialEarlyOutFraction : CollisionCollectorTraitsCastRay, CollisionCollectorTraitsCastShape, CollisionCollectorTraitsCollideShape
- Initialize() : ConvexHullBuilder2D, ConvexHullBuilder::Face, ConvexHullBuilder, DebugRenderer, EPAConvexHullBuilder, SkeletonMapper
- InternalGetPointer() : Ref< T >, RefConst< T >
- Intersect() : AABox
- Intersects() : GJKClosestPoint
- InvalidateContactCache() : BodyInterface
- InvalidateContactCacheForBody() : BodyManager
- InvalidateContactCacheInternal() : Body
- Inversed() : DMat44, Mat44, Matrix< Rows, Cols >, Quat
- Inversed3x3() : Mat44
- InversedRotationTranslation() : DMat44, Mat44
- InverseRotate() : Quat
- IsAbstract() : RTTI
- IsActive() : AngleConstraintPart, AxisConstraintPart, Body, BodyInterface, Constraint, DualAxisConstraintPart, GearConstraintPart, IndependentAxisConstraintPart, PathConstraint, RackAndPinionConstraintPart, RotationEulerConstraintPart, SpringPart, SwingTwistConstraintPart, TwoBodyConstraint, VehicleConstraint
- IsAdded() : BodyInterface
- IsClose() : DMat44, DVec3, Mat44, Quat, Vec3, Vec4, Vector< Rows >
- IsCollisionCacheInvalid() : Body
- IsCollisionEnabled() : GroupFilterTable
- IsDegenerate() : IndexedTriangleNoMaterial
- IsDirty() : QuadTree
- IsDone() : JobSystem::Job, JobSystem::JobHandle
- IsDoneWalking() : HeightFieldShape::DecodingContext, NodeCodecQuadTreeHalfFloat< Alignment >::DecodingContext
- IsDynamic() : Body
- IsEmpty() : Result< Type >, SubShapeID, TempAllocatorImpl
- IsEOF() : StateRecorderImpl, StreamIn, StreamInWrapper
- IsEqual() : StateRecorderImpl
- IsEquivalent() : IndexedTriangleNoMaterial
- IsFacing() : ConvexHullBuilder::Face, EPAConvexHullBuilder::Triangle
- IsFacingOrigin() : EPAConvexHullBuilder::Triangle
- IsFailed() : StateRecorderImpl, StreamIn, StreamInWrapper, StreamOut, StreamOutWrapper
- IsFixedAxis() : SixDOFConstraint, SixDOFConstraintSettings
- IsFreeAxis() : SixDOFConstraint, SixDOFConstraintSettings
- IsIdentity() : Matrix< Rows, Cols >
- IsInBroadPhase() : Body
- IsInside() : Ellipse
- IsInvalid() : BodyID
- IsJointTranslationLocked() : SkeletonMapper
- IsKindOf() : RTTI
- IsKinematic() : Body
- IsLooping() : PathConstraintPath
- IsNaN() : DVec3, Quat, Vec3, Vec4
- IsNearZero() : DVec3, Vec3
- IsNoCollision() : HeightFieldShape
- IsNormalized() : DVec3, Quat, Vec3, Vec4, Vector< Rows >
- IsOpposite() : IndexedTriangleNoMaterial
- IsSensor() : Body
- IsSlopeTooSteep() : CharacterBase
- IsStatic() : Body
- IsSubShapeIDValid() : CompoundShape
- IsSupported() : CharacterBase
- IsSwitchingGear() : VehicleTransmission
- IsType() : SerializableAttribute
- IsValid() : AABox, JobSystem::JobHandle, MotorSettings, Result< Type >
- IsValidating() : StateRecorder
- IsValidScale() : CapsuleShape, CompoundShape, CompoundShape::SubShape, CylinderShape, OffsetCenterOfMassShape, RotatedTranslatedShape, ScaledShape, Shape, SphereShape, TaperedCapsuleShape, TriangleShape
- IsZero() : Matrix< Rows, Cols >, Vector< Rows >
- iterator : StaticArray< T, N >