38 virtual bool IsActive()
const override {
return Constraint::IsActive() && (mBody1->IsActive() || mBody2->IsActive()) && (mBody2->IsDynamic() || mBody1->IsDynamic()); }
39#ifdef JPH_DEBUG_RENDERER
40 virtual void DrawConstraintReferenceFrame(
DebugRenderer *inRenderer)
const override;
EConstraintType
Enum to identify constraint type.
Definition Constraint.h:27
uint32_t uint32
Definition Core.h:312
unsigned int uint
Definition Core.h:309
#define JPH_NAMESPACE_END
Definition Core.h:240
#define JPH_NAMESPACE_BEGIN
Definition Core.h:234
#define JPH_OVERRIDE_NEW_DELETE
Macro to override the new and delete functions.
Definition Memory.h:29
#define JPH_DECLARE_SERIALIZABLE_ABSTRACT(class_name)
Definition SerializableObject.h:111
Class that contains all bodies.
Definition BodyManager.h:30
Base class for all physics constraints. A constraint removes one or more degrees of freedom for a rig...
Definition Constraint.h:99
virtual bool IsActive() const
Definition Constraint.h:153
Class used to store the configuration of a constraint. Allows run-time creation of constraints.
Definition Constraint.h:65
Simple triangle renderer for debugging purposes.
Definition DebugRenderer.h:25
Keeps track of connected bodies and builds islands for multithreaded velocity/position update.
Definition IslandBuilder.h:19
Definition LargeIslandSplitter.h:24
Holds a 4x4 matrix of floats, but supports also operations on the 3x3 upper left part of the matrix.
Definition Mat44.h:13
Base class for all constraints that involve 2 bodies. Body1 is usually considered the parent,...
Definition TwoBodyConstraint.h:27
virtual Mat44 GetConstraintToBody2Matrix() const =0
Calculates the transform that transforms from constraint space to body 2 space. The first column of t...
virtual Mat44 GetConstraintToBody1Matrix() const =0
Calculates the transform that transforms from constraint space to body 1 space. The first column of t...
Body * mBody2
Definition TwoBodyConstraint.h:62
virtual EConstraintType GetType() const override
Get the type of a constraint.
Definition TwoBodyConstraint.h:35
JPH_OVERRIDE_NEW_DELETE TwoBodyConstraint(Body &inBody1, Body &inBody2, const TwoBodyConstraintSettings &inSettings)
Constructor.
Definition TwoBodyConstraint.h:32
virtual bool IsActive() const override
Solver interface.
Definition TwoBodyConstraint.h:38
Body * GetBody2() const
Definition TwoBodyConstraint.h:45
Body * GetBody1() const
Access to the connected bodies.
Definition TwoBodyConstraint.h:44
Body * mBody1
The two bodies involved.
Definition TwoBodyConstraint.h:61
Base class for settings for all constraints that involve 2 bodies.
Definition TwoBodyConstraint.h:16
virtual TwoBodyConstraint * Create(Body &inBody1, Body &inBody2) const =0