Jolt Physics
A multi core friendly Game Physics Engine
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Functions | |
uint64 | GetProcessorTicksPerSecond () |
Get the amount of ticks per second, note that this number will never be fully accurate as the amound of ticks per second may vary with CPU load, so this number is only to be used to give an indication of time for profiling purposes. | |
uint64 GetProcessorTicksPerSecond | ( | ) |
Get the amount of ticks per second, note that this number will never be fully accurate as the amound of ticks per second may vary with CPU load, so this number is only to be used to give an indication of time for profiling purposes.