80#ifdef JPH_DEBUG_RENDERER
131 static void sCollideOffsetCenterOfMassVsShape(
const Shape *inShape1,
const Shape *inShape2,
Vec3Arg inScale1,
Vec3Arg inScale2,
Mat44Arg inCenterOfMassTransform1,
Mat44Arg inCenterOfMassTransform2,
const SubShapeIDCreator &inSubShapeIDCreator1,
const SubShapeIDCreator &inSubShapeIDCreator2,
const CollideShapeSettings &inCollideShapeSettings,
CollideShapeCollector &ioCollector,
const ShapeFilter &inShapeFilter);
132 static void sCollideShapeVsOffsetCenterOfMass(
const Shape *inShape1,
const Shape *inShape2,
Vec3Arg inScale1,
Vec3Arg inScale2,
Mat44Arg inCenterOfMassTransform1,
Mat44Arg inCenterOfMassTransform2,
const SubShapeIDCreator &inSubShapeIDCreator1,
const SubShapeIDCreator &inSubShapeIDCreator2,
const CollideShapeSettings &inCollideShapeSettings,
CollideShapeCollector &ioCollector,
const ShapeFilter &inShapeFilter);
#define JPH_NAMESPACE_END
Definition Core.h:240
#define JPH_IF_DEBUG_RENDERER(...)
Definition Core.h:378
#define JPH_NAMESPACE_BEGIN
Definition Core.h:234
#define JPH_ASSERT(...)
Definition IssueReporting.h:33
#define JPH_OVERRIDE_NEW_DELETE
Macro to override the new and delete functions.
Definition Memory.h:29
#define JPH_DECLARE_SERIALIZABLE_VIRTUAL(class_name)
Definition SerializableObject.h:100
EShapeSubType
This enumerates all shape types, each shape can return its type through Shape::GetSubType.
Definition Shape.h:71
Axis aligned box.
Definition AABox.h:16
Settings to be passed with a collision query.
Definition CollideShape.h:94
Virtual interface that allows collecting multiple collision results.
Definition CollisionCollector.h:45
Class that holds an RGBA color with 8-bits per component.
Definition Color.h:16
Simple triangle renderer for debugging purposes.
Definition DebugRenderer.h:25
Base class for shapes that decorate another shape with extra functionality (e.g. scale,...
Definition DecoratedShape.h:29
RefConst< Shape > mInnerShape
Definition DecoratedShape.h:67
Class that constructs a DecoratedShape.
Definition DecoratedShape.h:13
Class that holds 3 floats. Used as a storage class. Convert to Vec3 for calculations.
Definition Float3.h:13
Describes the mass and inertia properties of a body. Used during body construction only.
Definition MassProperties.h:16
void Translate(Vec3Arg inTranslation)
Translate the inertia by a vector inTranslation.
Definition MassProperties.cpp:162
Holds a 4x4 matrix of floats, but supports also operations on the 3x3 upper left part of the matrix.
Definition Mat44.h:13
This shape will shift the center of mass of a child shape, it can e.g. be used to lower the center of...
Definition OffsetCenterOfMassShape.h:36
virtual float GetInnerRadius() const override
Definition OffsetCenterOfMassShape.h:58
virtual Vec3 GetSurfaceNormal(const SubShapeID &inSubShapeID, Vec3Arg inLocalSurfacePosition) const override
Definition OffsetCenterOfMassShape.cpp:65
virtual void CollectTransformedShapes(const AABox &inBox, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale, const SubShapeIDCreator &inSubShapeIDCreator, TransformedShapeCollector &ioCollector, const ShapeFilter &inShapeFilter) const override
Definition OffsetCenterOfMassShape.cpp:130
virtual void Draw(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale, ColorArg inColor, bool inUseMaterialColors, bool inDrawWireframe) const override
Draw the shape at a particular location with a particular color (debugging purposes)
Definition OffsetCenterOfMassShape.cpp:82
virtual void CollidePoint(Vec3Arg inPoint, const SubShapeIDCreator &inSubShapeIDCreator, CollidePointCollector &ioCollector, const ShapeFilter &inShapeFilter={ }) const override
Definition OffsetCenterOfMassShape.cpp:120
virtual void SaveBinaryState(StreamOut &inStream) const override
Saves the contents of the shape in binary form to inStream.
Definition OffsetCenterOfMassShape.cpp:183
virtual bool IsValidScale(Vec3Arg inScale) const override
Definition OffsetCenterOfMassShape.h:120
Vec3 GetOffset() const
Access the offset that is applied to the center of mass.
Definition OffsetCenterOfMassShape.h:45
virtual void DrawGetSupportingFace(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale) const override
Draw the results of the GetSupportingFace function to show any errors introduced by this process (onl...
Definition OffsetCenterOfMassShape.cpp:92
JPH_OVERRIDE_NEW_DELETE OffsetCenterOfMassShape()
Constructor.
Definition OffsetCenterOfMassShape.h:41
virtual int GetTrianglesNext(GetTrianglesContext &ioContext, int inMaxTrianglesRequested, Float3 *outTriangleVertices, const PhysicsMaterial **outMaterials=nullptr) const override
Definition OffsetCenterOfMassShape.h:108
virtual bool CastRay(const RayCast &inRay, const SubShapeIDCreator &inSubShapeIDCreator, RayCastResult &ioHit) const override
Definition OffsetCenterOfMassShape.cpp:98
virtual void GetSubmergedVolume(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale, const Plane &inSurface, float &outTotalVolume, float &outSubmergedVolume, Vec3 &outCenterOfBuoyancy JPH_IF_DEBUG_RENDERER(, RVec3Arg inBaseOffset)) const override
Definition OffsetCenterOfMassShape.cpp:76
virtual void RestoreBinaryState(StreamIn &inStream) override
This function should not be called directly, it is used by sRestoreFromBinaryState.
Definition OffsetCenterOfMassShape.cpp:190
virtual Stats GetStats() const override
Get stats of this shape. Use for logging / data collection purposes only. Does not add values from ch...
Definition OffsetCenterOfMassShape.h:114
virtual AABox GetLocalBounds() const override
Get local bounding box including convex radius, this box is centered around the center of mass rather...
Definition OffsetCenterOfMassShape.cpp:42
static void sRegister()
Definition OffsetCenterOfMassShape.cpp:197
virtual void DrawGetSupportFunction(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale, ColorArg inColor, bool inDrawSupportDirection) const override
Draw the results of the GetSupportFunction with the convex radius added back on to show any errors in...
Definition OffsetCenterOfMassShape.cpp:87
virtual void GetTrianglesStart(GetTrianglesContext &ioContext, const AABox &inBox, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale) const override
Definition OffsetCenterOfMassShape.h:105
virtual float GetVolume() const override
Definition OffsetCenterOfMassShape.h:117
virtual Vec3 GetCenterOfMass() const override
All shapes are centered around their center of mass. This function returns the center of mass positio...
Definition OffsetCenterOfMassShape.h:48
virtual void TransformShape(Mat44Arg inCenterOfMassTransform, TransformedShapeCollector &ioCollector) const override
Definition OffsetCenterOfMassShape.cpp:139
virtual void GetSupportingFace(const SubShapeID &inSubShapeID, Vec3Arg inDirection, Vec3Arg inScale, Mat44Arg inCenterOfMassTransform, SupportingFace &outVertices) const override
Definition OffsetCenterOfMassShape.cpp:71
virtual AABox GetWorldSpaceBounds(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale) const override
Definition OffsetCenterOfMassShape.cpp:50
virtual MassProperties GetMassProperties() const override
Calculate the mass and inertia of this shape.
Definition OffsetCenterOfMassShape.h:61
virtual TransformedShape GetSubShapeTransformedShape(const SubShapeID &inSubShapeID, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale, SubShapeID &outRemainder) const override
Definition OffsetCenterOfMassShape.cpp:55
Class that constructs an OffsetCenterOfMassShape.
Definition OffsetCenterOfMassShape.h:15
virtual ShapeResult Create() const override
Create a shape according to the settings specified by this object.
Definition OffsetCenterOfMassShape.cpp:25
Vec3 mOffset
Offset to be applied to the center of mass of the child shape.
Definition OffsetCenterOfMassShape.h:31
OffsetCenterOfMassShapeSettings(Vec3Arg inOffset, const Shape *inShape)
Variant that uses a concrete shape, which means this object cannot be serialized.
Definition OffsetCenterOfMassShape.h:26
Definition PhysicsMaterial.h:23
An infinite plane described by the formula X . Normal + Constant = 0.
Definition Plane.h:11
Specialization of cast result against a shape.
Definition CastResult.h:27
Settings to be passed with a ray cast.
Definition RayCast.h:64
Settings to be passed with a shape cast.
Definition ShapeCast.h:92
Filter class.
Definition ShapeFilter.h:17
Base class for all shapes (collision volume of a body). Defines a virtual interface for collision det...
Definition Shape.h:170
virtual MassProperties GetMassProperties() const =0
Calculate the mass and inertia of this shape.
ShapeSettings::ShapeResult ShapeResult
Definition Shape.h:174
virtual float GetInnerRadius() const =0
virtual float GetVolume() const =0
virtual bool IsValidScale(Vec3Arg inScale) const
Definition Shape.h:398
virtual Vec3 GetCenterOfMass() const
All shapes are centered around their center of mass. This function returns the center of mass positio...
Definition Shape.h:195
StaticArray< Vec3, 32 > SupportingFace
Type definition for a supporting face.
Definition Shape.h:235
virtual AABox GetWorldSpaceBounds(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale) const
Definition Shape.h:206
Result< Ref< Shape > > ShapeResult
Definition Shape.h:139
Simple binary input stream.
Definition StreamIn.h:11
Simple binary output stream.
Definition StreamOut.h:11
Definition SubShapeID.h:108
A sub shape id contains a path to an element (usually a triangle or other primitive type) of a compou...
Definition SubShapeID.h:23
An opaque buffer that holds shape specific information during GetTrianglesStart/Next.
Definition Shape.h:318
Class that holds information about the shape that can be used for logging / data collection purposes.
Definition Shape.h:377
Definition ShapeCast.h:69