57 virtual float GetInnerRadius()
const override {
return min(mHalfHeight, mRadius); }
71#ifdef JPH_DEBUG_RENDERER
90 virtual int GetTrianglesNext(GetTrianglesContext &ioContext,
int inMaxTrianglesRequested,
Float3 *outTriangleVertices,
const PhysicsMaterial **outMaterials =
nullptr)
const override;
99 virtual float GetVolume()
const override {
return 2.0f * JPH_PI * mHalfHeight *
Square(mRadius); }
118 float mHalfHeight = 0.0f;
119 float mRadius = 0.0f;
120 float mConvexRadius = 0.0f;
#define JPH_NAMESPACE_END
Definition Core.h:240
#define JPH_NAMESPACE_BEGIN
Definition Core.h:234
constexpr T Square(T inV)
Square a value.
Definition Math.h:52
#define JPH_OVERRIDE_NEW_DELETE
Macro to override the new and delete functions.
Definition Memory.h:29
constexpr float cDefaultConvexRadius
How much padding to add around objects.
Definition PhysicsSettings.h:16
#define JPH_DECLARE_SERIALIZABLE_VIRTUAL(class_name)
Definition SerializableObject.h:100
EShapeSubType
This enumerates all shape types, each shape can return its type through Shape::GetSubType.
Definition Shape.h:71
Axis aligned box.
Definition AABox.h:16
Virtual interface that allows collecting multiple collision results.
Definition CollisionCollector.h:45
Class that holds an RGBA color with 8-bits per component.
Definition Color.h:16
Base class for all convex shapes. Defines a virtual interface.
Definition ConvexShape.h:36
ESupportMode
How the GetSupport function should behave.
Definition ConvexShape.h:92
virtual bool CastRay(const RayCast &inRay, const SubShapeIDCreator &inSubShapeIDCreator, RayCastResult &ioHit) const override
Definition ConvexShape.cpp:159
Class that constructs a ConvexShape (abstract)
Definition ConvexShape.h:18
Definition CylinderShape.cpp:129
A cylinder.
Definition CylinderShape.h:35
virtual void Draw(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale, ColorArg inColor, bool inUseMaterialColors, bool inDrawWireframe) const override
Draw the shape at a particular location with a particular color (debugging purposes)
Definition CylinderShape.cpp:270
virtual AABox GetLocalBounds() const override
Get local bounding box including convex radius, this box is centered around the center of mass rather...
Definition CylinderShape.cpp:263
virtual Stats GetStats() const override
Get stats of this shape. Use for logging / data collection purposes only. Does not add values from ch...
Definition CylinderShape.h:96
virtual Vec3 GetSurfaceNormal(const SubShapeID &inSubShapeID, Vec3Arg inLocalSurfacePosition) const override
Definition CylinderShape.cpp:244
virtual void RestoreBinaryState(StreamIn &inStream) override
This function should not be called directly, it is used by sRestoreFromBinaryState.
Definition CylinderShape.cpp:333
static void sRegister()
Definition CylinderShape.cpp:349
float GetConvexRadius() const
Get the convex radius of this cylinder.
Definition CylinderShape.h:102
virtual bool IsValidScale(Vec3Arg inScale) const override
Definition CylinderShape.cpp:342
virtual bool CastRay(const RayCast &inRay, const SubShapeIDCreator &inSubShapeIDCreator, RayCastResult &ioHit) const override
Definition CylinderShape.cpp:277
virtual int GetTrianglesNext(GetTrianglesContext &ioContext, int inMaxTrianglesRequested, Float3 *outTriangleVertices, const PhysicsMaterial **outMaterials=nullptr) const override
Definition CylinderShape.cpp:319
float GetHalfHeight() const
Get half height of cylinder.
Definition CylinderShape.h:48
virtual float GetVolume() const override
Definition CylinderShape.h:99
virtual void GetSupportingFace(const SubShapeID &inSubShapeID, Vec3Arg inDirection, Vec3Arg inScale, Mat44Arg inCenterOfMassTransform, SupportingFace &outVertices) const override
Definition CylinderShape.cpp:189
virtual void GetTrianglesStart(GetTrianglesContext &ioContext, const AABox &inBox, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale) const override
Definition CylinderShape.cpp:313
float GetRadius() const
Get radius of cylinder.
Definition CylinderShape.h:51
virtual MassProperties GetMassProperties() const override
Calculate the mass and inertia of this shape.
Definition CylinderShape.cpp:224
virtual void SaveBinaryState(StreamOut &inStream) const override
Saves the contents of the shape in binary form to inStream.
Definition CylinderShape.cpp:324
virtual float GetInnerRadius() const override
Definition CylinderShape.h:57
virtual void TransformShape(Mat44Arg inCenterOfMassTransform, TransformedShapeCollector &ioCollector) const override
Definition CylinderShape.cpp:302
JPH_OVERRIDE_NEW_DELETE CylinderShape()
Constructor.
Definition CylinderShape.h:40
virtual void CollidePoint(Vec3Arg inPoint, const SubShapeIDCreator &inSubShapeIDCreator, CollidePointCollector &ioCollector, const ShapeFilter &inShapeFilter={ }) const override
Definition CylinderShape.cpp:290
virtual const Support * GetSupportFunction(ESupportMode inMode, SupportBuffer &inBuffer, Vec3Arg inScale) const override
Definition CylinderShape.cpp:164
Class that constructs a CylinderShape.
Definition CylinderShape.h:14
virtual ShapeResult Create() const override
Create a shape according to the settings specified by this object.
Definition CylinderShape.cpp:83
float mRadius
Definition CylinderShape.h:29
float mConvexRadius
Definition CylinderShape.h:30
float mHalfHeight
Definition CylinderShape.h:28
Simple triangle renderer for debugging purposes.
Definition DebugRenderer.h:25
Class that holds 3 floats. Used as a storage class. Convert to Vec3 for calculations.
Definition Float3.h:13
Describes the mass and inertia properties of a body. Used during body construction only.
Definition MassProperties.h:16
Holds a 4x4 matrix of floats, but supports also operations on the 3x3 upper left part of the matrix.
Definition Mat44.h:13
Definition PhysicsMaterial.h:23
Specialization of cast result against a shape.
Definition CastResult.h:27
Filter class.
Definition ShapeFilter.h:17
ShapeSettings::ShapeResult ShapeResult
Definition Shape.h:174
StaticArray< Vec3, 32 > SupportingFace
Type definition for a supporting face.
Definition Shape.h:235
Result< Ref< Shape > > ShapeResult
Definition Shape.h:139
Simple binary input stream.
Definition StreamIn.h:11
Simple binary output stream.
Definition StreamOut.h:11
Definition SubShapeID.h:108
A sub shape id contains a path to an element (usually a triangle or other primitive type) of a compou...
Definition SubShapeID.h:23
Class that holds information about the shape that can be used for logging / data collection purposes.
Definition Shape.h:377